I'm a senior technical and VFX artist and animator with over a decade of experience in the web and mobile games industry. I love creating moments that surprise and delight players, and I love being part of passionate teams. My process is guided by two focal points: What will get players excited, and how can we make it look as good as possible without melting their devices.
For this, projects need efficient pipelines, and artists need to be able to work with them. I have considerable experience supporting both of those elements, as well as hands-on creation of VFX, shaders, animation state-machines, asset implementation, animation, and character rigs.
Let's make something great!